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Forum » Showrooms » GFX Show Off » Samus
Samus
EruptionDate: Saturday, 14 Aug 2010, 11:57 AM | Message # 1
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was following a tut but got lost halfway through becuase it was a ps tut lol.. so i sorta did my own thing after that. and i came out with this


 
VoltDate: Saturday, 14 Aug 2010, 12:06 PM | Message # 2
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<3 the sig but text sucks lol, it just looks weird to me.



Message edited by Volt - Saturday, 14 Aug 2010, 12:06 PM
 
HIKOMASHUDate: Saturday, 14 Aug 2010, 12:43 PM | Message # 3
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the light is too close to the head.

 
SiphenzDate: Saturday, 14 Aug 2010, 1:25 PM | Message # 4
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light is fine
text is bad
you need to do more than just brush tho, it will make you better


 
EruptionDate: Saturday, 14 Aug 2010, 1:37 PM | Message # 5
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I did a lot more with the render than it seems. I wanted to allign the shadows of the render with the lighting so it seems more realistic. i had maybe 6 duplicates of the render to get it as it is.

I couldnt find any better text so it sucks lol.

and the brushes was just to use up some space. it was pretty empty.


 
SiphenzDate: Saturday, 14 Aug 2010, 2:58 PM | Message # 6
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I know that's what I'm saying. Don't always fall back on brushes, you want to be more diverse than that... have more in your arsenal if you know what I'm saying.

 
IKilledYouDate: Saturday, 14 Aug 2010, 4:41 PM | Message # 7
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look at all my samus sigs ull get the picture lol



 
DenialDate: Saturday, 14 Aug 2010, 5:13 PM | Message # 8
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wat the nubs said
 
MrJigglesDate: Saturday, 14 Aug 2010, 6:04 PM | Message # 9
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.....to be honest with you the first time i saw this i thought it was an abstract peice untill i seen the title again and it said sumas then i looked at it then i saw the robot lol. But you do need to start trying some new stuff besides only useing brushes it will help you get better and help you learn more stuff lol .

I trust everyone, just not the devil inside of them.

 
DoudyxXxDubsDate: Saturday, 14 Aug 2010, 6:41 PM | Message # 10
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Attention
If you have something new to add, then please do so, but if you are going to just say, do what he said or just repeat the previous posts, then don't bother to post please. Not pointing any fingers, just keep in mind to try to give some NEW advice or comments.

Eruption
I would reduce the lighting a little, and maybe even make the lighting with a tint of green like her helmet. Then change the text to a better one that goes with the effects, and make the text green like her helmet with a yellow border, the same color as the brushes. Maybe lower the opacity of the text as a whole, so it doesn't stick out TOO much, but just enough.

These things may work and they may not, I calls 'em as I sees 'em.


 
BOOGERDate: Saturday, 14 Aug 2010, 10:32 PM | Message # 11
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i dont think the brushes look that bad, but its hard to make out the render cause of the light source. imo if you cut down on the light on her head and left it...it would be so bad.
 
IKilledYouDate: Sunday, 15 Aug 2010, 8:37 AM | Message # 12
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i like how all the brushes went into one direction but thats not all u need:




see how all go in one direction for samus and the wolf?

try making the background of your sig go in the same direction as the brushes and make sure samus blends a little into that BG

my samus render blends it by using depth by bluring what would be the farthest part of samus and sharpening by 1 on the closet side of samus

the wolf one got blended in by C4D's and blending by using displace filter try my wolf tutorial in the tutorials forum here.






Message edited by IKilledYou - Sunday, 15 Aug 2010, 8:42 AM
 
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